Semester 1
Code
Name/Description
Credits
COMP 102
Computer Foundations
2
You will develop the foundation required for working in a networked, computerized media production environment. You will become familiar with common computer specifications and environments. You will use productivity software to produce work-related documents. You will manage files efficiently.
Credit Units: 2
Course Hours: 30.0
Potential Learning Method(s): Lecture/Lab, Online, Prior Learning
DSGN 101
Elements and Principles of Design 1
3
You will study basic design theory in the context of visual communications. You will learn about design tools and materials, and design processes including critiques and drawing. Using the formal elements of design, you will develop practical design skills.
Credit Units: 3
Course Hours: 45.0
Equivalent Course(s): DSGN 101CE, GAP 340, GRPH 125, GRPH 260
Potential Learning Method(s): Lecture/Lab, Online, Prior Learning
DSGN 103
Web Site Design Principles
3
You will learn how to integrate the knowledge and skills from other courses to design, develop, and test effective web sites. You will also learn to analyze and critique existing web sites for usability and effectiveness. Your web analysis will include testing for usability and accessibility.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): MULT 120(concurrent)
Equivalent Course(s): DSGN 103CE
Potential Learning Method(s): Lecture/Lab, Online
DSGN 204
Design Processes and Critical Studies
3
You will develop exceptional graphic solutions based on solid analysis and design. You will investigate essential design processes and techniques. You will develop critical thinking and analytical skills. You will demonstrate your skills by creating appropriate solutions to design challenges
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): DSGN 101(concurrent)
Equivalent Course(s): DSGN 204CE
Potential Learning Method(s): Lecture/Lab, Online
Your studies will include an introduction to the basic concepts of raster graphics. You will study a variety of techniques used for graphic editing. You will develop the skills required to use raster graphic applications, perform image editing, and execute raster graphic compositing.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): COMP 102(concurrent)
Potential Learning Method(s): Lecture/Lab, Online, Prior Learning
Your studies will provide an introduction to basic concepts of vector graphics. You will study a variety of techniques for formatting, editing and manipulating graphics.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): COMP 102(concurrent)
Potential Learning Method(s): Lecture/Lab, Online, Prior Learning
You will learn the basics of web authoring and publishing. You will create webpages using basic Hypertext Markup Language and Cascading Stylesheets. You will use industry-standard software to create and manage webpages. You will publish webpages to your own web hosting service.
Credit Units: 4
Course Hours: 60.0
Equivalent Course(s): GRPH 260, MULT 120CE
Potential Learning Method(s): Lecture/Lab, Online, Prior Learning
You will use intermediate Hypertext Markup Language (HTML) and Cascading Style Sheets (CSS) to design and create websites with a variety of layouts. You will begin implementing strategies for building websites and you will learn how to build interactive, media rich, and responsive websites. You will create and publish a website. You will explore website builders and Content Management Systems (CMS).
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): MULT 120(concurrent)
Equivalent Course(s): MULT 124CE
Potential Learning Method(s): Lecture/Lab, Online, Prior Learning
PROF 100
Professional Practices 1
4
You will study the principles of professional practices incorporating aspects of personal management, ethics, teamwork and time management. You will explore the development of an online professional presence and develop professional communication skills.
Credit Units: 4
Course Hours: 60.0
Equivalent Course(s): COMM 127
Potential Learning Method(s): Lecture/Lab, Online
Total semester credits: 28
Semester 2
Code
Name/Description
Credits
CRWT 100
Writing for Social and Interactive Media
4
You will develop a theoretical understanding of the content used for Social and Interactive Media. You will gain practical experience in the basics of writing and editing online content and how to create a digital story.
Credit Units: 4
Course Hours: 60.0
Equivalent Course(s): CRWT 100CE
Potential Learning Method(s): Lecture/Lab, Online, Prior Learning
DGTL 101
Introduction to Audio
3
You will learn production techniques and processes for audio production. Your studies will include recording, editing, mixing, and final output. You will create material that can be integrated into a project or digital portfolio.
Credit Units: 3
Course Hours: 45.0
Potential Learning Method(s): Lecture/Lab, Online
GRPH 100
Elements and Principles of Design 2
3
Your studies will focus on the graphic elements of type, format and image. You will analyze how graphic elements are used alone and in combination. You will apply these skills to create effective communication solutions.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): DSGN 101
Equivalent Course(s): GAP 340, GRPH 100CE
Potential Learning Method(s): Lecture/Lab, Online, Prior Learning
GRPH 202
Electronic Publishing
3
Using popular layout software, you will learn to create professionally-formatted documents for print and web. You will learn to optimize your production workflow and create interactive documents.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): (DSGN 204 or DSGN 101), GRPH 102, GRPH 103
Equivalent Course(s): GRPH 202CE, MULT 132
Potential Learning Method(s): Lecture/Lab, Online, Prior Learning
MULT 114
Web Authoring 3-Javascript
4
You will learn the basics of programming in JavaScript and apply those skills to enhance Web pages. Your studies will include the examination and use of the programming model, programming concepts, events and event handlers, and variable methods. You will also study and use the Document Object Model (DOM) and recognize browser and platform compatibility issues related to the use of JavaScript.
Credit Units: 4
Course Hours: 60.0
Prerequisites(s): MULT 124
Equivalent Course(s): MULT 114CE
Potential Learning Method(s): Lecture/Lab, Online
MULT 122
Introduction to Animation
3
You will learn the theory and fundamentals of traditional animation. Your studies will place a focus on learning the basic principles of animation. Your studies will place a focus on learning the basic principles of animation. You will develop the skills and knowledge to create an animated short.
Credit Units: 3
Course Hours: 45.0
Equivalent Course(s): MULT 122CE
Potential Learning Method(s): Lecture/Lab, Online, Prior Learning
MULT 128
Web Authoring 4-Responsive Web Development
4
You will continue to expand your web authoring skills as you learn to build responsive, mobile-first sites. You will acquire skills in client side development using frameworks and libraries.
Credit Units: 4
Course Hours: 60.0
Prerequisites(s): MULT 114(concurrent)
Equivalent Course(s): MULT 128CE
Potential Learning Method(s): Lecture/Lab, Online
Your studies will focus on digital production techniques and processes for creating graphics and still images. Your studies will include content on capture, creation, manipulation, composition and digital delivery. You will create material which can be integrated into a project or digital portfolio.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): DSGN 104(concurrent) or DSGN 101(concurrent)
Equivalent Course(s): DGTL 100
Potential Learning Method(s): Lecture/Lab, Online, Prior Learning
Total semester credits: 27
Semester 3
Code
Name/Description
Credits
DGTL 105
Introduction to Video
3
You will learn production techniques and processes for basic video production. Your studies will include content on shot-list creation, camera operation and compositional techniques, editing, and output options. You will create material to be integrated into a project or digital portfolio.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): DGTL 101
Potential Learning Method(s): Lecture/Lab, Online, Prior Learning
MULT 125
Interactive Authoring 1
4
You will learn how to use the basic components of interactive authoring software. Using a timeline, drawing tools, animation and imported graphics, you will develop the skills and knowledge to create and present an interactive project.
Credit Units: 4
Course Hours: 60.0
Prerequisites(s): MULT 120, MULT 124
Equivalent Course(s): MULT 125CE
Potential Learning Method(s): Lecture/Lab, Online, Prior Learning
Total semester credits: 7
Semester 4
Code
Name/Description
Credits
DSGN 202
User Interface Design
3
You will learn the basics of interface (UI) design. You will also practice creative problem solving by designing interactive environments. You will study the principles of interactivity, complexity and usability. You will develop the skills needed for creative and effective interfaces.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): DSGN 103
Equivalent Course(s): DSGN 202CE
Potential Learning Method(s): Lecture/Lab, Online
You will study typopgraphic terminology and learn to identify fonts and the families to which they belong. You develop an appreciation for the important role of typography in design. You will learn how to use type as a design element and create unique letters.
Credit Units: 2
Course Hours: 30.0
Prerequisites(s): GRPH 100
Equivalent Course(s): DSGN 203CE
Potential Learning Method(s): Lecture/Lab, Online
DSGN 210
Introduction to Mobile Application Design
3
You will learn the basics of designing mobile applications and creating mobile application prototypes. You will examine current mobile application design patterns and technologies. You will create a mobile application prototype using prototyping tools.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): MULT 125
Potential Learning Method(s): Lecture/Lab
MKTG 202
Self-Promotion and Marketing
2
Your studies will focus on the professional standards of personal marketing. You will discuss the components of a business plan, and conduct an informal market analysis, which will support the development of a marketing strategy. You will create elements of your promotional plan.
Credit Units: 2
Course Hours: 30.0
Prerequisites(s): MKTG 203(concurrent)
Equivalent Course(s): MKTG 202CE, MKTG 222
Potential Learning Method(s): Lecture/Lab, Online
MKTG 203
Introduction to Digital Marketing
3
Your studies will include developing a digital marketing strategy. You will use analytics to plan and monitor the effectiveness of online marketing.
Credit Units: 3
Course Hours: 45.0
Potential Learning Method(s): Lecture/Lab, Online
You will learn the basics of 3D modeling. Your studies will include 3D surfacing, mapping, and lighting techniques. You will develop the skills to produce an animated 3D animated scene. You will create an object for 3Dprinting.
Credit Units: 4
Course Hours: 60.0
Potential Learning Method(s): Lecture/Lab, Online
MULT 205
Customizing Content Management Systems
3
You will learn about Content Management Systems (CMS) for managing large, interactive web sites. You will select an appropriate CMS and modify the content and interface to build custom projects.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): DSGN 103, MULT 128
Equivalent Course(s): MULT 205CE
Potential Learning Method(s): Lecture/Lab, Online
MULT 208
Emerging Interactive Technologies
2
As a new media developer, you will research and discuss emerging technologies.
Credit Units: 2
Course Hours: 30.0
Equivalent Course(s): MULT 208CE
Potential Learning Method(s): Lecture/Lab, Online
MULT 212
Introduction to 3D Printing
2
Using 3D printing theory, popular modeling and printing software, you will learn to design, model, refine, and print decorative and functional 3D objects. The objects created in this course will have practical business and entertainment applications.
Credit Units: 2
Course Hours: 30.0
Prerequisites(s): MULT 123(concurrent)
Potential Learning Method(s): Lecture/Lab
PROF 200
Professional Practices 2
4
You will develop the knowledge, skills, and attitudes to be a successful interactive project leader and team member. You will learn to use project management software to manage the interactive development process and the project’s resources. You will learn to develop project milestones and collaborate with team members. Your studies will also include the development of a client proposal and a project communication package.
Credit Units: 4
Course Hours: 60.0
Prerequisites(s): PROF 100
Potential Learning Method(s): Lecture/Lab, Online
Total semester credits: 28
Sem 5 (Design Specialty)
Code
Name/Description
Credits
You will study the major artistic movements and periods that have shaped society. Your studies will include the major artistic periods and styles. Defining characteristics will be emphasized. You will create work in a variety of styles.
Credit Units: 3
Course Hours: 45.0
Equivalent Course(s): ART 200CE
Potential Learning Method(s): Lecture/Lab, Online
DSGN 205
Contemporary Graphic Design
4
You will develop an appreciation for innovation in the fields of media and art which are inspired by technological and societal change. You will learn to adapt to new methods and the ongoing redefinition of artistic trends. You will study major contemporary trends in new media design. You will research trendsetters and their work. You will create works in a variety of contemporary styles.
Credit Units: 4
Course Hours: 60.0
Equivalent Course(s): DSGN 205CE
Potential Learning Method(s): Lecture/Lab, Online
DSGN 206
Methods of Graphic Design
3
You will learn the creative approaches, techniques, strategies and processes used to create meaningful images that communicate ideas. The course content is drawn from the American Institute of Graphic Artists (AIGA) competencies of graphic design - hierarchy, typography, aesthetics, and composition.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): DSGN 204, GRPH 100
Potential Learning Method(s): Lecture/Lab, Online
GRPH 200
Advanced Raster Skills
3
Using raster graphic software, you will learn advanced raster graphic skills. Your studies will include colour correction, batch processes, automation and photo retouching. You will learn how to produce more consistent work in less time. You will research and employ new techniques.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): GRPH 102
Equivalent Course(s): GRPH 200CE
Potential Learning Method(s): Lecture/Lab, Online
GRPH 201
Advanced Vector Skills
3
You will learn a variety of advanced techniques that will help you create quality vector graphics. You will research and share new vector graphic techniques.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): GRPH 103
Equivalent Course(s): GRPH 201CE
Potential Learning Method(s): Lecture/Lab, Online
GRPH 203
Introduction to Colour Management
1
You will study colour management processes that produce consistent and accurate output. You will learn how to manage colour on a computer system.
Credit Units: 1
Course Hours: 15.0
Equivalent Course(s): GRPH 203CE
Potential Learning Method(s): Lecture/Lab, Online
PROJ 202
Interactive Media Project
3
You will create a significant final project. The project should be a showcase piece that demonstrates a wide range of your strongest skills. You will develop your project topic in consultation with, and with the approval of, your instructor.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): DSGN 210, (DSGN 202(concurrent) or MULT 214(concurrent))
Equivalent Course(s): PROJ 202CE
Potential Learning Method(s): Lecture/Lab, Online
Design Specialty Electives (1 of 4)
Code
Name/Description
Credits
PROJ 101
Client Directed Project
4
You will develop a project according to an external client's specifications. You will learn and practice both technical soft skills as you create a project to a client’s specifications and satisfaction. *Note: Students must complete either WORK 106 - Work Experience or PROJ 101 - Client Directed Project
Credit Units: 4
Course Hours: 60.0
Prerequisites(s): PROJ 202(concurrent), (MULT 214(concurrent) or DSGN 205(concurrent))
Potential Learning Method(s): Lecture/Lab, Online
You will observe, practice, and work in an interactive media environment. You will be able to complement your education and practical skills training with experiential learning. *Note: Students must complete either WORK 106 - Work Experience or PROJ 101 - Client Directed Project.
Credit Units: 0
Course Hours: 120.0
Prerequisites(s): PROJ 202(concurrent), (MULT 214(concurrent) or DSGN 205(concurrent))
Potential Learning Method(s): Online, Work Experience - Group
Sem 5 (Technology Specialty)
Code
Name/Description
Credits
COMP 263
Introduction to Databases
3
You will learn the core concepts of databases and database management. You will create, manage, and manipulate simple databases, and generate reports.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): MULT 128
Potential Learning Method(s): Lecture/Lab
You will explore version control systems and learn the details of using git to track changes in software projects. You will use popular git hosting services to practice industry standard collaborative software development practices.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): MULT 128
Potential Learning Method(s): Lecture/Lab
COMP 265
Introduction to Mobile Application Development
4
You will learn the basics of designing and building mobile applications. You will examine current mobile application design patterns and technologies. You will create a mobile application using a mobile application development framework.
Credit Units: 4
Course Hours: 60.0
Prerequisites(s): DSGN 210, COMP 264(concurrent)
Potential Learning Method(s): Lecture/Lab
You will learn the principles of asynchronous JavaScript. You will create dynamic webpages that use asynchronous JavaScript to request and change content.
Credit Units: 4
Course Hours: 60.0
Prerequisites(s): MULT 128, COMP 264(concurrent)
Potential Learning Method(s): Lecture/Lab
You will expand your JavaScript knowledge by exploring popular frameworks to create and deploy custom web applications.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): MULT 213(concurrent), COMP 264(concurrent)
Potential Learning Method(s): Lecture/Lab
PROJ 202
Interactive Media Project
3
You will create a significant final project. The project should be a showcase piece that demonstrates a wide range of your strongest skills. You will develop your project topic in consultation with, and with the approval of, your instructor.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): DSGN 210, (DSGN 202(concurrent) or MULT 214(concurrent))
Equivalent Course(s): PROJ 202CE
Potential Learning Method(s): Lecture/Lab, Online
Technology Specialty Electives (1 of 4)
Code
Name/Description
Credits
PROJ 101
Client Directed Project
4
You will develop a project according to an external client's specifications. You will learn and practice both technical soft skills as you create a project to a client’s specifications and satisfaction. *Note: Students must complete either WORK 106 - Work Experience or PROJ 101 - Client Directed Project
Credit Units: 4
Course Hours: 60.0
Prerequisites(s): PROJ 202(concurrent), (MULT 214(concurrent) or DSGN 205(concurrent))
Potential Learning Method(s): Lecture/Lab, Online
You will observe, practice, and work in an interactive media environment. You will be able to complement your education and practical skills training with experiential learning. *Note: Students must complete either WORK 106 - Work Experience or PROJ 101 - Client Directed Project.
Credit Units: 0
Course Hours: 120.0
Prerequisites(s): PROJ 202(concurrent), (MULT 214(concurrent) or DSGN 205(concurrent))
Potential Learning Method(s): Online, Work Experience - Group