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New Media Communications

Certificate
New Media Communications

Program Overview

Note:
This program has been replaced with our new Interactive Design and Technology program

Are you interested in website design, interactive media, digital marketing, animation, computer graphics? Do you have a creative mind, good problem-solving skills, enjoy working with computer software and hardware?

With technology literally reinventing the way we do things (think mobile, 3D printing, social media), now is a great time to turn your interest into a full-time career. Saskatchewan Polytechnic offers a two-year New Media Communications diploma program with an optional one-year certificate program.

The first-year New Media Communications certificate program is offered full-time at Saskatchewan Polytechnic Prince Albert campus and Saskatchewan Polytechnic Regina campus, with some courses available online through distance learning. It is a generalist program, meaning you’ll get a well-rounded foundation in:

  • concept development
  • digital audio, photography and video
  • graphic creation, editing and interface design
  • management principles, analytics and usability studies
  • web page design and development
  • plus electives in writing, 2D animation, 3D modeling and animation

In the second-year New Media Communications diploma program you’ll pursue specialized training in your choice of two of the following areas:

  • Digital Graphic Design builds knowledge and skills in creating graphics solutions (typography, raster/vector graphics, document layout, etc.) for websites, advertising and interactive media. Online.
  • Dynamic Web Development builds knowledge and skills in developing sophisticated, secure and interactive web content (e.g., dynamic web apps, e-commerce, online databases). Online.
  • Interactive Media Production builds knowledge and skills in developing interactive content for standalone (e.g., kiosks, digital signs) and integrated server-side processes (e.g., interface design, content management systems, mobile platforms). Online.

At Saskatchewan Polytechnic, You Learn By Doing

You’ll spend the majority of class time learning how to use the tools of the trade and applying your creative, problem-solving skills to assignments. You’ll build practical skills in several self-directed projects, and by participating either in a work experience or client-directed project.

State-of-the-Art Software

You’ll build skills by using the latest technology. Whether you’re keen on animation or 3D modelling and printing, website analytics or social media, Saskatchewan Polytechnic lets you learn on industry-standard software and hardware.

Build Your Portfolio Online

You’ll gain practical experience using online portfolio development. When you graduate, you should have your own domain, a professional presence and an online resume showcasing your best work.

Career and Salary Information

Your Career

New media is being integrated in every sector: government and industry, big business and small e-commerce, education and health, sports and entertainment—you name it. New Media Communications graduates are working in advertising agencies, new media production companies, website design firms and more.

Advanced training opens more doors. Digital Graphic Design can lead to a career as a graphic artist, graphic interface designer, new media developer or web developer. Dynamic Web Development can lead to jobs in web and e-commerce as designers, developers and programmers. Interactive Media Production careers include content developer, interactivity specialist and web developer.

For more information, contact the Student Employment Services at a campus nearest you.

Length and Start Date

Start Date(s): September

Length: 35 weeks

Locations

  • Prince Albert
  • Regina

Admissions

Admission Requirements

Note

  • To be successful in the program, you will require basic computer literacy.

Special Admission

Applicants who do not possess the academic qualifications for a program may be admitted if evidence of probable success can be established through a special admission assessment. Interested individuals should still apply. Applicants are automatically considered for special admission. However, some specific admission requirements may still need to be met. Refer to the ACCUPLACER© cut scores for this program below, and review additional details concerning Special Admission.

ACCUPLACER©

  • 75 Reading
  • 75 Sentence
  • 4 WritePlacer

Admission Method

First Qualified/First Admitted

The First Qualified/First Admitted (FQFA) process is used for the majority of Saskatchewan Polytechnic programs. When we determine that you meet the program's admission requirements, you will be offered admission based on the date you fully qualify for the program. The earlier you provide the appropriate documents and information that qualify you for admission to the next intake, the earlier you might begin your studies. Your application, once qualified, is always considered for the next intake. 

Applicants to programs with multiple intakes in an academic year remain in the application pool until the last intake for that academic year has begun. Programs using the FQFA process receive applications year round and maintain an application pool for each academic year. Qualified applicants who are not offered a seat must reapply for the next academic year. 

Sponsored programs or programs targeted to specific groups do not accept applications year round or maintain an application pool.

See Admission Processes for more information about this method of admission.

Tuition and Fees

Estimates are based on current rates and are subject to change. Amounts for a program may vary by campus. Totals shown here include all mandatory fees as well as books and supplies. For a complete breakdown of tuition and fees for this program, click here to access the Saskatchewan Polytechnic campus Tuition and Fee Schedules.

 

$6,800

International Students

View tuition rates for international students.

Courses

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Core Courses

Code
Name/Description
Credits
 
COMM 127
Industry Communications
2
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You will practice fundamental employability skills related to oral and written communications. You will also practice employability skills related to working effectively with others. You will learn personal employability skills and the effect of attitudes and behaviours on successful job search.
Credit Units: 2
Course Hours: 30.0
Equivalent Course(s): COMM 127A, COMM 187, COMM 191, COMM 193, JOBS 190, TCOM 105, TCOM 120, TCOM 140
Potential Learning Method(s): Independent Study, Lecture/Theory, Online, Print Distance Individual, Prior Learning, Work Based Delivery
COMP 102
Computer Foundations
2
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You will develop the foundation required for working in a networked, computerized media production environment. You will become familiar with common computer specifications and environments. You will use productivity software to produce work-related documents. You will manage files efficiently.
Credit Units: 2
Course Hours: 30.0
Potential Learning Method(s): Lecture/Lab, Prior Learning
DGTL 100
Digital Graphics Still Imaging
3
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Your studies will focus on digital production techniques and processes for creating graphics and still images. The course content includes capture, creation, manipulation, compositing and digital delivery. The material you create may be integrated into a project or digital portfolio.
Credit Units: 3
Course Hours: 42.0
Potential Learning Method(s): Lecture/Lab
DGTL 101
Introduction to Audio
3
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You will learn production techniques and processes for audio production. Your studies will include recording, editing, mixing, and final output. You will create material that can be integrated into a project or digital portfolio.
Credit Units: 3
Course Hours: 45.0
Potential Learning Method(s): Lecture/Lab
DGTL 103
Digital Portfolio Development
3
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You will learn what is required to create an interesting and effective digital portfolio.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): MULT 124, MULT 125, DSGN 103
Potential Learning Method(s): Lecture/Lab
DGTL 104
Digital Presentations
1
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You will learn how to develop and deliver digital presentations.
Credit Units: 1
Course Hours: 12.0
Equivalent Course(s): COMM 109
Potential Learning Method(s): Lecture/Lab
DGTL 105
Introduction to Video
3
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You will learn production techniques and processes for basic video production. Your studies will include content on shot-list creation, camera operation and compositional techniques, editing, and output options. You will create material to be integrated into a project or digital portfolio.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): DGTL 101
Potential Learning Method(s): Lecture/Lab, Prior Learning
DSGN 101
Elements and Principles of Design 1
3
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You will study basic design theory in the context of visual communications. You will learn about design tools and materials, and design processes including critiques and drawing. Using the formal elements of design, you will develop practical design skills.
Credit Units: 3
Course Hours: 45.0
Equivalent Course(s): GAP 340, GRPH 125, GRPH 260
Potential Learning Method(s): Lecture/Lab, Online, Prior Learning
DSGN 103
Web Site Design Principles
3
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You will learn how to integrate the knowledge and skills from other courses to design, develop, and test effective web sites. You will also learn to analyze and critique existing web sites for usability and effectiveness. Your web analysis will include testing for usability and accessibility.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): MULT 120(concurrent)
Potential Learning Method(s): Lecture/Lab, Online
DSGN 106
Interface Design
3
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You will learn the basics of interface design. You will also practice creative problem solving by designing interactive environments.
Credit Units: 3
Course Hours: 38.0
Prerequisites(s): DSGN 101
Potential Learning Method(s): Lecture/Lab, Online
EMPS 106
Employability Skills
1
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You will learn good work habits, attitudes and behaviours commonly known as employability skills. You will apply these skills to all facets of your studies.
Credit Units: 1
Course Hours: 14.0
Potential Learning Method(s): Lecture/Lab, Prior Learning
GRPH 100
Elements and Principles of Design 2
3
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Your studies will focus on the graphic elements of type, format and image. You will analyze how graphic elements are used alone and in combination. You will apply these skills to create effective communication solutions.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): DSGN 101
Equivalent Course(s): GAP 340
Potential Learning Method(s): Lecture/Lab, Online, Prior Learning
GRPH 101
Computer Graphics
4
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You will learn skills specific to creating vector and raster digital graphics. You will study a variety of techniques related to both creating original work and editing existing images.
Credit Units: 4
Course Hours: 60.0
Prerequisites(s): MULT 120
Potential Learning Method(s): Lecture/Lab
MULT 114
Web Authoring 3-Javascript
4
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You will learn the basics of programming in JavaScript and apply those skills to enhance Web pages. Your studies will include the examination and use of the programming model, programming concepts, events and event handlers, and variable methods. You will also study and use the Document Object Model (DOM) and recognize browser and platform compatibility issues related to the use of JavaScript.
Credit Units: 4
Course Hours: 60.0
Prerequisites(s): MULT 124
Potential Learning Method(s): Lecture/Lab, Online
MULT 120
Web Authoring 1-Basic HTML/CSS
4
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You will learn the basics of web site authoring and publishing. You will create a web site using basic Hypertext Markup Language (HTML) and Cascading Style Sheets (CSS). You will use various software to create and manage a website. You will publish a website to your own domain service.
Credit Units: 4
Course Hours: 60.0
Equivalent Course(s): GRPH 260
Potential Learning Method(s): Lecture/Lab, Online, Prior Learning
MULT 124
Web Authoring 2-Intermediate HTML/CSS-CMS
3
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You will use intermediate HTML and CSS to design and create websites with a variety of layouts. You will incorporate interactivity along with audio and video into HTML pages. You will learn to install, configure, use, and manage Content Management Systems (CMS). You will develop the skills to apply themes and use modules.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): MULT 120
Potential Learning Method(s): Lecture/Lab, Online, Prior Learning
MULT 125
Interactive Authoring 1
4
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You will learn how to use the basic components of interactive authoring software. Using a timeline, drawing tools, animation and imported graphics, you will develop the skills and knowledge to create and present an interactive project. You will be able to produce projects that feature sound cues for interactivity and video with interactive user control.
Credit Units: 4
Course Hours: 60.0
Prerequisites(s): MULT 120
Potential Learning Method(s): Lecture/Lab, Online, Prior Learning
MULT 126
Web Development Essentials
3
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Your studies will prepare you to set up, configure and administer various types of servers for the Web, develop data integrity and backup plans, and appreciate security considerations for Web sites. You will research and develop an e-commerce implementation plan.
Credit Units: 3
Course Hours: 45.0
Prerequisites(s): MULT 120
Potential Learning Method(s): Online, Prior Learning
MULT 129
Treatments, Storyboards and Scripts
1
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You will learn the skills required to efficiently plan production by writing treatments, storyboards and scripts.
Credit Units: 1
Course Hours: 12.0
Potential Learning Method(s): Lecture/Lab
MULT 130
Introduction to New Media
1
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You will learn what new media are, their history, current trends and future possibilities.
Credit Units: 1
Course Hours: 15.0
Equivalent Course(s): MULT 116
Potential Learning Method(s): Lecture/Lab, Online
MULT 133
Project Development
2
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You will practice the practical and theoretical skills needed to develop and design an interactive project.
Credit Units: 2
Course Hours: 24.0
Potential Learning Method(s): Lecture/Lab, Online

Electives

Code
Name/Description
Credits
 
CRWT 100
Writing for Social and Interactive Media
4
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You will develop a theoretical understanding of the content used for Social and Interactive Media. You will gain practical experience in the basics of writing and editing online content and how to create a digital story.
Credit Units: 4
Course Hours: 60.0
Potential Learning Method(s): Lecture/Lab, Prior Learning
MULT 122
Introduction to Animation
3
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You will learn the theory and fundamentals of traditional animation. Your studies will place a focus on learning the basic principles of animation. Your studies will place a focus on learning the basic principles of animation. You will develop the skills and knowledge to create an animated short.
Credit Units: 3
Course Hours: 45.0
Potential Learning Method(s): Lecture/Lab
MULT 123
3D Modeling
4
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You will learn the basics of 3D modeling. Your studies will include 3D surfacing, mapping, and lighting techniques. You will develop the skills to produce an animated 3D animated scene. You will create an object for 3Dprinting.
Credit Units: 4
Course Hours: 60.0
Potential Learning Method(s): Lecture/Lab
MULT 127
Intermediate Flash
4
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Building on your existing Flash knowledge and skills, you will learn advanced Flash features (including ActionScript programming to increase interactivity and to develop non-linear presentations).
Credit Units: 4
Course Hours: 60.0
Prerequisites(s): MULT 125
Potential Learning Method(s): Online
MULT 128
Web Authoring 4-Responsive Web Development
4
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You will continue to expand your web authoring skills as you learn to build responsive, mobile-first sites. You will acquire skills in client side development using frameworks and libraries.
Credit Units: 4
Course Hours: 60.0
Prerequisites(s): MULT 114
Potential Learning Method(s): Lecture/Lab, Online

Core Courses

Code
Name/Description
Credits
 
PROJ 101
Client Directed Project
4
Show course details
You will develop a project according to an external client's specifications. You will learn and practice both technical soft skills as you create a project to a client’s specifications and satisfaction. *Note: Students must complete either WORK 106 - Work Experience or PROJ 101 - Client Directed Project
Credit Units: 4
Course Hours: 60.0
Prerequisites(s): PROJ 202(concurrent), (COMP 216(concurrent) or DSGN 205(concurrent))
Potential Learning Method(s): Lecture/Lab
WORK 106
Work Experience
0
Show course details
You will observe, practice, and work in an interactive media environment. You will be able to complement your education and practical skills training with experiential learning. *Note: Students must complete either WORK 106 - Work Experience or PROJ 101 - Client Directed Project.
Credit Units: 0
Course Hours: 120.0
Prerequisites(s): PROJ 202(concurrent), (COMP 216(concurrent) or DSGN 205(concurrent))
Potential Learning Method(s): Work Experience - Group

You must take two of the Elective courses above. As well, you are required to take only one of the following two Core courses:  PROJ 101, WORK 106.

PLAR & Transfer Credit

Prior Learning Assessment and Recognition

Saskatchewan Polytechnic recognizes that adults learn in many different ways and through many different means. This includes acquiring knowledge and skills through life and work experience or non-formal training. A detailed Candidate Guide, which includes a self-audit for all PLAR-ready courses, has been developed for this program. This information guides a candidate through all steps in the PLAR process.


Transfer Credit

Many Saskatchewan Polytechnic students benefit from transferring credit. You may be eligible to transfer credit from or to another college or university. To learn more, visit our transfer credit web page.

 

Student Awards

Thanks to the generosity of donors and alumni, Saskatchewan Polytechnic gives away more than $2 million in student awards during the academic year.

Saskatchewan Polytechnic offers student awards for every certificate and diploma program at every campus. You don't have to be a brainiac to receive a student award. Not all student awards are based on marks - some are based on financial need or things like community or volunteer involvement.

More about scholarships

Additional Information

Related Programs

  • See Interactive Design and Technology
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